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Computer Graphics/Graphic Design

Surreal Scene

9/16/2015

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Surrealism
A cultural movement beginning the 1920s that uses visual imagery from the subconscious mind to create art without the intention of logic.
Elements present in surrealist imagery:
  • Juxtaposition of dissimilar objects
  • Dislocation
  • Levitation (floating)
  • Transparency
  • Size changes
  • Metamorphosis
  • Natural laws are reversed
Artists to Know:
  • Salvador Dali
  • Rene Magritte
  • Chris van Allsburg
  • Max Ernst
Resources:
View the work of Erik Johansson, a modern surrealist photographer:
http://www.alltelleringet.com/


Project:
Create a surrealist (dream) image based on dreams, memories, obsessions, and feelings.
Objectives:
  1. Gain an understanding of the methods and content of Surrealismand be able to recognize the works of Salvador Dali and Rene Magritte.
  2. Juxtapose photos you have taken in unusual ways
  3. Create dream imagery
  4. Advance your skills with Photoshop
Parameters:
Dimensions: At least letter size (8.5 x 11 inches)
Resolution: 300 ppi
Color Mode: RGB or CMYK


Requirements:
  • Must contain at least ten different items/selections.
  • Must be comprised mainly of photos you have taken yourself.
  • Must contain a sense of environment/space.
  • Must contain elements of surrealism
  • Juxtaposition of dissimilar objects
  • Dislocation
  • Levitation (floating)
  • Transparency
  • Size changes
  • Metamorphosis
  • Natural laws are reversed
How to Take Good Photographs
Photograph -- Use a camera or iPad to take a series of photos that you will use to make a surrealistic scene.

Take photos of the following:
  • landscapes
  • interior spaces (classroom, gym, library, stairwell, etc.)
  • close ups of faces (straight-on view and in profile)
  • full-figure action poses
  • close ups of objects
  • interesting textures
  • anything else that’s interesting
Take at least 20 good photographs.
Remember to:
  • take photos near plenty of light
  • turn your flash off
  • fill the picture plane
  • focus
Criteria:
  • All Requirements Met
  • Personal Investment      (Work Habits, Ambition)
  • Design / Visual Impact
  • Inventiveness / Creativity
  • Technical Quality / Craftsmanship  (Controlled use of tools and techniques)
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  • Blog
  • Student Gallery
  • Classes
    • Architecture
    • Computer Graphics/ Graphics Design
    • Drawing and Painting
    • Drawing and Painting II
    • Studio Art Honors
    • Studio Art SEMESTER
    • Web Design
  • Contact
  • Resources